Introduction
If you love RPG games, you might have dreamed of making your own one day. But learning how to code and design a game from scratch can be very challenging and time-consuming. That's where RPG Maker MZ comes in handy.
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RPG Maker MZ is a software development program that lets you create your own role-playing video games with ease. You don't need any programming knowledge, just a creative vision and some patience. You can use the built-in tools and assets to make your own maps, characters, items, skills, enemies, events, and more. You can also customize your game with plugins and scripts, or import your own graphics and sounds.
RPG Maker MZ is the latest and most powerful version of the RPG Maker series, which has a long history of helping anyone make their own games. It has new features and enhancements that make it easier and faster to create your RPG. Some of these features are:
The layer function: You can now control which layer of the map you are drawing on, or let the software do it automatically.
The character generator: You can now create your own original characters by combining different parts and colors.
The time progress battle system: You can now choose between turn-based or active-time battles for your game.
The plugin manager: You can now enable or disable plugins with a simple click.
To use RPG Maker MZ, you need a computer that meets the following system requirements:
MinimumRecommended
CPU: Intel Core i3-4340 or betterCPU: Intel Core i5-4590 or better
RAM: 8 GBRAM: 16 GB
Video Card: Compatible OpenGL / VRAM 1GB or betterVideo Card: Compatible OpenGL / VRAM 2GB or better
OS: Microsoft Windows 8.1/10 (64bit)OS: Microsoft Windows 10 (64bit)
Free Disk Space: 4 GBFree Disk Space: 8 GB
You can buy RPG Maker MZ from Steam or Komodo Plaza for $79.99 USD. You can also download a free trial version from the official website . The trial version lets you use all the features of the software for 20 days, but you cannot export or deploy your game.
Downloading RPG Maker MZ in Portuguese
If you have bought RPG Maker MZ from Steam or Komodo Plaza, you can download it from your library or account. The installation process is simple and straightforward. Just follow the instructions on the screen and choose the destination folder for your software.
By default, RPG Maker MZ is in English, but you can change the language settings to Portuguese if you prefer. To do this, follow these steps:
<li Open RPG Maker MZ and go to the menu bar.
Select Tools > Options.
In the General tab, find the Language option and click on the drop-down menu.
Select Português (Brasil) or Português (Portugal) depending on your preference.
Click OK and restart RPG Maker MZ.
Congratulations! You have successfully downloaded and installed RPG Maker MZ in Portuguese. Now you are ready to start making your own RPG game.
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Using RPG Maker MZ Features
RPG Maker MZ has many features that help you create your own RPG game. In this section, I will explain some of the most important ones and how to use them. You can also check the official manual or the online tutorials for more information and guidance.
How to use the map editor and the layer function
The map editor is where you create the world of your game. You can draw maps using tiles, which are small images that represent different elements of the environment, such as grass, water, trees, buildings, etc. You can also place events, which are objects that trigger actions or interactions in your game, such as characters, doors, chests, etc.
To access the map editor, go to the menu bar and select View > Map Editor. You can also use the shortcut Ctrl+M. You will see a window with three main sections: the map tree, the map view, and the tile palette.
The map tree shows all the maps in your project and their hierarchy. You can create new maps by right-clicking on an existing map and selecting New Map. You can also rename, delete, copy, paste, or move maps by right-clicking on them and selecting the appropriate option.
The map view shows the current map you are working on. You can zoom in or out using the mouse wheel or the + and - keys. You can also pan the map by holding down the space bar and dragging the mouse. To draw on the map, select a tile from the tile palette and click on the map view. You can also erase tiles by right-clicking on them.
The tile palette shows all the tiles available for your project. You can switch between different tilesets by clicking on their tabs at the top of the palette. A tileset is a collection of tiles that share a common theme or style. You can also create your own tilesets by importing your own images or editing existing ones.
One of the new features of RPG Maker MZ is the layer function. This allows you to control which layer of the map you are drawing on, or let the software do it automatically. There are four layers in total: Lower Layer, Upper Layer, Shadow Layer, and Event Layer. Each layer has a different function and effect on your map.
The Lower Layer is where you draw the base of your map, such as the ground, walls, floors, etc. This layer is always below everything else.
The Upper Layer is where you draw things that are above the base of your map, such as furniture, decorations, plants, etc. This layer is always above the Lower Layer but below events.
The Shadow Layer is where you draw shadows that add depth and realism to your map. This layer is always above everything else but transparent.
The Event Layer is where you place events that trigger actions or interactions in your game. This layer is always above everything else but invisible.
To switch between layers, you can use the buttons at the bottom of the tile palette or press F5-F8 keys. You can also use the Auto Layer button to let RPG Maker MZ decide which layer to use based on the tile you select.
How to use the character generator and customize your characters
The character generator is where you create your own original characters by combining different parts and colors. You can use these characters as playable characters, NPCs, enemies, or anything else in your game.
To access the character generator, go to the menu bar and select Tools > Character Generator. You will see a window with four main sections: the character preview, the part selection, the color selection, and parameters, stats, traits, etc.
Armors: These are the items that your actors can equip to increase their defense power and other stats. You can set their name, icon, description, type, price, parameters, stats, traits, etc.
Enemies: These are the foes that your actors will encounter and fight in battle. You can set their name, image, stats, equipment, skills, traits, rewards, etc.
Troops: These are the groups of enemies that your actors will face in battle. You can set their name, members, placement, battle events, etc.
States: These are the conditions that affect your actors or enemies in battle or on the map. You can set their name, icon, color, restriction, priority, removal conditions, effect, message, etc.
Animations: These are the visual effects that play when your actors or enemies use skills or items in battle. You can set their name, frames, images, sounds, timings, etc.
The data editor shows the details of the data type you have selected. You can edit the existing data or create new data by clicking on the New button at the bottom of the window. You can also copy, paste, or delete data by right-clicking on them and selecting the appropriate option.
To create your own data, you need to fill in the fields and options for each data type. You can use the help window at the right side of the window to see the description and function of each field and option. You can also use the preview window at the bottom of the window to see how your data will look like in your game.
Congratulations! You have successfully created and edited your own data using the database. You can use this data in your game or create more data using the same process.
How to use the event system and create your own story, quests, puzzles, etc.
The event system is where you create and manage all the actions and interactions that happen in your game. Events are objects that trigger when certain conditions are met. They can be used to create your own story, quests, puzzles, dialogues, cutscenes, and more.
To access the event system, go to the map editor and select View > Event Mode. You will see a window with three main sections: the map view, the event list, and the event editor.
The map view shows the current map you are working on. You can zoom in or out using the mouse wheel or the + and - keys. You can also pan the map by holding down the space bar and dragging the mouse. To create a new event, right-click on the map view and select New Event. To edit an existing event, double-click on it or right-click and select Edit Event.
The event list shows all the events on the current map. You can see their name, icon, position, and pages. You can also rename, copy, paste, or delete events by right-clicking on them and selecting the appropriate option.
The event editor shows the details of the event you have selected. You can edit the event's name, icon, position, trigger, conditions, and commands. You can also switch between different pages of the event by clicking on their tabs at the top of the window.
To create your own event, you need to fill in the fields and options for each event page. You can use the help window at the right side of the window to see the description and function of each field and option. You can also use the preview window at the bottom of the window to see how your event will look like in your game.
The most important part of creating an event is adding commands. Commands are actions that your event will perform when triggered. You can add commands by clicking on the New button at the bottom of the window. You will see a list of categories and commands that you can choose from. Some of the most common categories and commands are:
Message: These are commands that display text, choices, pictures, animations, etc. on the screen. You can use them to create dialogues, cutscenes, tutorials, etc.
Flow Control: These are commands that control the flow of your event or game. You can use them to create conditions, loops, branches, switches, variables, etc.
Movement: These are commands that control the movement of your event or other events on the map. You can use them to create animations, interactions, puzzles, etc.
Party: These are commands that control your party members and their status. You can use them to add or remove actors, change their equipment, skills, states, etc.
Scene Control: These are commands that control the scene of your game. You can use them to change maps, transfer players, fade in or out, play sounds or music, etc.
System Settings: These are commands that control the system settings of your game. You can use them to change menus, save or load data, battle settings, etc.
To edit a command, you can double-click on it or right-click and select Edit. You will see a window with the fields and options for the command. You can also copy, paste, delete, or move commands by right-clicking on them and selecting the appropriate option.
Congratulations! You have successfully created and edited your own event using the event system. You can use this event in your game or create more events using the same process.
How to use the plugins and add more functionality to your game
Plugins are extensions that add more functionality to your game. They are written in JavaScript and can modify or enhance the default features of RPG Maker MZ. You can use the built-in plugins or download and install plugins made by other developers.
To access the plugin manager, go to the menu bar and select Tools > Plugin Manager. You will see a window with two main sections: the plugin list and the plugin parameters.
The plugin list shows all the plugins available for your project. You can enable or disable plugins by clicking on the check box next to their name. You can also rename, delete, or move plugins by right-clicking on them and selecting the appropriate option.
The plugin parameters shows the details of the plugin you have selected. You can edit the parameters of the plugin by filling in the fields and options. You can also see the help text of the plugin by clicking on the Help button at the bottom of the window.
To install a new plugin, you need to copy the plugin file (.js) to your project folder, under js/plugins. Then, you need to add the plugin to your plugin list by clicking on the Add button at the bottom of the window. You will see a window where you can select the plugin file from your project folder. After selecting the plugin file, click on OK and it will be added to your plugin list.
Congratulations! You have successfully installed and used a plugin for your game. You can use this plugin in your game or install more plugins using the same process.
Exporting and Testing Your Game
After creating your game using RPG Maker MZ, you might want to export it for different platforms or test it for any errors or bugs. In this section, I will show you how to do both.
How to deploy your game for different platforms
Deploying your game means creating an executable file that can run on different platforms, such as Windows, Mac, Linux, Android, iOS, etc. You can deploy your game for personal use or for distribution to other people.
To deploy your game, go to the menu bar and select File > Deployment. You will see a window with three main sections: platform selection, exclude unused files, and encryption.
The platform selection shows all the platforms that you can deploy your game for. You can choose one or more platforms by clicking on their check boxes. Some of the platforms require additional steps or software to run your game, such as Android SDK or Xcode. You can see the details and instructions for each platform by clicking on the Help button at the bottom of the window.
The exclude unused files option allows you to reduce the size of your game by removing any files that are not used in your project, such as graphics, sounds, plugins, etc. You can enable or disable this option by clicking on the check box.
The encryption option allows you to protect your game from being edited or modified by other people. You can enable or disable this option by clicking on the check box. You can also set a password for your game by filling in the field.
After choosing your options, click on the OK button and choose a destination folder for your game. The deployment process will start and you will see a progress bar. When the deployment is finished, you will see a message saying "Deployment completed".
Congratulations! You have successfully deployed your game for different platforms. You can now run your game on your chosen platform or share it with other people.
How to test your game and fix any errors or bugs
Testing your game means playing your game and checking for any errors or bugs that might affect its performance or quality. Errors or bugs are mistakes or problems that cause your game to crash, freeze, display wrong information, behave unexpectedly, etc. You can test your game for personal use or for feedback from other people.
To test your game, go to the menu bar and select Game > Playtest. You will see a window with two main sections: playtest options and debug options.
The playtest options allow you to choose how to run your game. You can choose between window mode or full screen mode by clicking on their buttons. You can also choose the resolution of your game by clicking on the drop-down menu.
The debug options allow you to access the debug console and the debug menu while playing your game. The debug console is a window that shows any errors or messages that occur in your game. The debug menu is a menu that lets you modify various aspects of your game, such as switches, variables, actors, items, etc. You can enable or disable these options by clicking on their check boxes.
After choosing your options, click on the OK button and your game will start. You can play your game normally and look for any errors or bugs that might occur. If you find any errors or bugs, you can try to fix them by editing your project using RPG Maker MZ.
Congratulations! You have successfully tested your game and fixed any errors or bugs. You can now enjoy your game or improve it further using RPG Maker MZ.
Conclusion
In this article, I have shown you how to download RPG Maker MZ in Portuguese, and how to use its features to make your own RPG game. I hope you have learned something new and useful from this article. RPG Maker MZ is a powerful and easy-to-use software that lets you create your own role-playing video games with ease. You don't need any programming knowledge, just a creative vision and some patience. You can use the built-in tools and assets to make your own maps, characters, items, skills, enemies, events, and more. You can also customize your game with plugins and scripts, or import your own graphics and sounds.
RPG Maker MZ is a great way to express yourself and share your stories with other people. You can make any kind of RPG game you want, from fantasy to sci-fi, from horror to comedy, from action to adventure, and more. You can also publish your game for different platforms, such as Windows, Mac, Linux, Android, iOS, etc. You can also test your game and fix any errors or bugs that might affect its performance or quality.
Creating your own RPG game can be a fun and rewarding experience. You can learn new skills, unleash your creativity, and have fun along the way. You can also join the RPG Maker community and share your game with other developers and players. You can get feedback, support, tips, resources, and inspiration from other people who share your passion for RPG games.
If you want to learn more about RPG Maker MZ and how to use it, you can check the following resources:
The official website : Here you can find the latest news, updates, tutorials, manuals, forums, blogs, and more about RPG Maker MZ.
The official YouTube channel : Here you can find videos that showcase the features, tips, tricks, and examples of RPG Maker MZ.
The official Discord server : Here you can chat with other RPG Maker users and developers, ask questions, get help, share your game, and more.
Thank you for reading this article. I hope you have enjoyed it and found it helpful. Now go ahead and make your own RPG game using RPG Maker MZ. I'm sure you will create something amazing and unique. Good luck and have fun!
FAQs
Here are some frequently asked questions about RPG Maker MZ and how to use it:
Q: How do I download RPG Maker MZ in Portuguese?A: You can download RPG Maker MZ in Portuguese from Steam or Komodo Plaza. After installing the software, you can change the language settings to Portuguese by going to Tools > Options > General > Language.
Q: How do I create my own characters using the character generator?A: You can create your own characters by combining different parts and colors using the character generator. You can access the character generator by going to Tools > Character Generator. You can export your characters as image files or database entries.
Q: How do I create my own data using the database?A: You can create your own data by filling in the fields and options for each data type using the database. You can access the database by going to Tools > Database. You can edit the existing data or create new data by clicking on the New button.
Q: How do I create my own events using the event system?A: You can create your own events by adding commands for each event page using the event system. You can access the event system by going to View > Event Mode. You can edit the existing events or create new events by right-clicking on the map view and selecting New Event or Edit Event.
Q: How do I install and use plugins for my game?A: You can install and use plugins by copying the plugin file (.js) to your project folder under js/plugins, and adding the plugin to your plugin list using the plugin manager. You can access the plugin manager by going to Tools > Plugin Manager. You can enable or disable plugins by clicking on the check box next to their name.
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